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Introduction

 

This 3D engine is a university project made by Daniel Olondriz and Nicolas Babot. The idea of making this engine is to learn about different common techniques used in the actual videogame industry. Making a 3D engine is a good idea to introduce programmers that had only programmed in 2D videogames to 3D worlds/videogames.

Check out the team behind ZEngine

ZEngine

 

This video shows all the features

the engine has implemented.

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